Showing posts with label walkthrough. Show all posts
Showing posts with label walkthrough. Show all posts

Thursday, March 30, 2017

100 Inferno Escape Walkthrough Levels 41 to 50

100 Inferno Escape Walkthrough Levels 41 to 50


100 Inferno Escape Walkthrough - Levels 41 to 50

100 Inferno Escape Walkthrough. 100 Inferno Escape Solution.
Floors 41 to 50

Full walkthrough solution with step-by-step instructions on how to solve each level of the point-and-click room escape game 100 Inferno.  Detailed explanations, tips, tricks, hints, and screen-prints provided.  If you are stuck, then this walkthrough will assist you to get through the level.

For the walkthrough for other floors of 100 Inferno Escape, follow this link.

100 Inferno Escape Level 41 Walkthrough

Floor 41: 4 skulls, 4 rams, 8 numbers.
Tap the skulls and rams from #1 through to #8.  You need to rotate them so that they are oriented the same way as the number.  If you struggle, then this is the number of taps required:
1: 1 tap, 2: 2 taps, 3: 1 tap, 4:3 taps, 5:3 taps, 6:2 taps, 7: 3 taps, 8: 1 tap.

Floor 41 solved!

100 Inferno Escape Level 42 Walkthrough

Floor 42 is the hospital ward.
Tap the clock above the bed.  Then tap the images in the same order.  Unfortunately, each time you tap the clock you will get a new randomized sequence.
Hint:  I could only remember the first 3 images.  Then I use brute force to get the order of the last 3. 
Floor 42 solved.

100 Inferno Escape Level 43 Walkthrough

Floor 43 has a 15 number sliding puzzle.
Slide the pieces as per a normal sliding puzzle 1,2,3,4 in the top row, 5,6,7,8 in the second row, 9,10,11,12 in the 3rd row, 13,14,15 in the bottom row.
Hint: To solve these sliding puzzles, do it in this order:
1. Solve the top row.
2. Solve the second row.
3. Solve 9 and 13. 
4. Solve 10 and 14.
5. Move the last 3 into position.

Floor 43 solved!

100 Inferno Escape Level 44 Walkthrough

Floor 44 is the telephone floor. Call me 1-2-3-5-?-?-?
You will see a hint: by Fibo...
Fibo is the short for Fibonacci sequence.
So, the above sequence will be 1-2-3-5-8-13-21
(The next number is always the sum of the previous 2 numbers)

Use the big keypad in the center and type 1 2 3 5 8 13 21
Door will open and floor 44 solved!

100 Inferno Escape Level 45 Walkthrough

Floor 45 ha a yellow door with the word ESCAPE written in blood.
There are 4 rows of 7 blocks each.  If you tap all the blocks you will see what letter the blocks represent.
Find the letters E-S-C-A-P-E then tap them to open the door.

(I do not know if the letters are random each round, this is where I found them)

With R = row and C = column:
E = C1 R1 
S = C1 R3
C=C2 R2 
A=C1 R4
P = C4 R4
E= C4 R7

If you tap the letters correctly, they will stay lit.  If you make a mistake, reload the level and start over.

100 Inferno Escape Level 46 Walkthrough

Floor 46 is the SOS May Day Help Me floor.
You need to spell the words "Help Me" at the top.
You do this by swapping the 1st letter with the 4th and the last letter with the 2nd.
Not so easy!
Here is a possible solution: Last, Last, Last, Last, First, Last Last.

100 Inferno Escape Level 47 Walkthrough

Floor 47 has flags and landmarks.
Look at the picture of the flag, then post the correct landmark postage stamp!

Brazil (green flag with yellow diamond and blue center) = Christ the Redeemer
China (red flag with yellow stars) = Great Wall
Italy (green, white, red) = Colosseum
India (orange, white, green) = Taj Mahal
Peru (red white red) = Machu Picchu
Mexico (green, white, red with symbol in center) = Pyramid
Jordan (Red left side with black. white, and green) = Petra rock building

It will not tell you if you made a mistake!  Right at the end it will spit out all the stamps if you did not get all of them right.  Good luck!

Level 47 solved!

100 Inferno Escape Level 48 Walkthrough

Floor 48 is the big bookcase floor.
Tap the bookcase about 73 times so that it moves out of the way.
Tilt your device so that the hook in the top left corner can come down.  The hook will grab the key.
Tilt back so that the key goes up all the way to the top.
Now you will have the key in your inventory.
Use the key on the lock.
Floor 48 solved.

100 Inferno Escape Level 49 Walkthrough

Floor 49 has a hand and 6 pictures of a woman.
Tap the hand to change color.
Now change the symbol next to the woman with the same color hair as the hand.  The symbol needs to match a symbol on the woman.  Check her earring, hair piece, or on her neck for the heart, spade, diamond, moon, star, or club shape. 
When you are done, tap the hand to go to the next color.
Do all 6 woman and the door will open.
Floor 49 solved.

100 Inferno Escape Level 50 Walkthrough

Available link for download

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Friday, March 24, 2017

100 Inferno Escape Walkthrough Levels 11 to 20

100 Inferno Escape Walkthrough Levels 11 to 20


100 Inferno Escape Walkthrough - Levels 11 to 20

100 Inferno Escape Walkthrough. 100 Inferno Escape Solution.
Levels 1 to 10

Full walkthrough solution with step-by-step instructions on how to solve each level of the point-and-click room escape game 100 Inferno.  Detailed explanations, tips, tricks, hints, and screen-prints provided.  If you are stuck, then this walkthrough will assist you to get through the level.

For the walkthrough for other floors of 100 Inferno Escape, follow this link.

100 Inferno Escape Level 11 Walkthrough

Floor 11 is the big blue window level.
Move the plant in the bottom left to get a hammer.
Use the hammer to smash the window open.
Hint: You need to smash about 6 times until it will open.
Level 11 solved.

100 Inferno Escape Level 12 Walkthrough

Floor 12 is the 2 angels floor.
The one angel is blue and the other angel is red.
For the left number, count the number of blue circles.  Some might come and go, so watch carefully.
For the right number, count the red circles.
Blue = 9, red = 8
So, win floor 12 with the number 9 on the left and 8 on the right.

100 Inferno Escape Level 13 Walkthrough

Floor 13 is the sun and moon level.
Drag the moon from the door unto the picture of the moon in the sky.  Do the same with the sun.
The door will open and level 13 is solved.

100 Inferno Escape Level 14 Walkthrough

Floor 14 has the red, blue, yellow, and green flasks.
Notice the Roman numerals in the background.
Solve the math to get the order in which you need to tap the flasks.

Red: iii = ii = 1.  
Blue: ii + ii = 4.  
Yellow: i + i = 2. 
Green: iv - i = 3.  

So the order is:  Red, yellow, green, blue
Tap the flasks in this order and you will solve level 14.

100 Inferno Escape Level 15 Walkthrough

Floor 15 have some > and < yellow lines.
To solve level 15, you need to drag the arrows so that you make the same pattern as the patterns on the sides,  > on the left and < on the right.

100 Inferno Escape Level 16 Walkthrough

Floor 16 is all about counting corners.

The square at the top hints that you count the number of corners per shape.

Top left = house shape.  5 corners.  So change to 5.
Top right = hexagon with 6 corners.  So change to 6.
Bottom left = circle + rectangle. 4 corners, so change to 4.
Bottom right = half-moon and square.  Total 8 corners.  So change to 8.

Change the 4 numbers as per above and you will solve level 16.

100 Inferno Escape Level 17 Walkthrough

Floor 17 is inside the aquarium... the shark tank.
Look at the lights at the top.  Feed the fish to the shark in the same color order:
yellow, green, orange pink, blue
Njum njum.  Level 17 solved.


100 Inferno Escape Level 18 Walkthrough

Floor 18 is inside the motor workshop.
Tap the wheels at the bottom to represent the number of wheels used by the vehicle above it.

1. Motorbike = 2 wheels
2. Truck = 6 wheels
3. Motor = 4 wheels
4. Bike = 2 wheels.

Door will open and level 18 is solved!

100 Inferno Escape Level 19 Walkthrough

Floor 19 is the 6 shapes floor.
Rotate the shapes around the door in the left half to match the orientation of the shapes on the left door.
Rotate the shapes around the door in the right half to match the orientation of the shapes on the right door.

When you are done the door will open and floor 19 is solved!

100 Inferno Escape Level 20 Walkthrough

Floor 20 is the Egyptian puzzle pieces.
Rotate all the pieces so that they are oriented correctly.
Hint: If you know a piece needs to turn 2x, then you do not have to wait for the first turn to complete.  Double tap and it will rotate 2x.  Same if you need to rotate it 3 times.

Floor 20 solved!

Well done!
The first 20 floors of 100 Inferno Escape solved.



Available link for download

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Saturday, March 11, 2017

100 Doors 2 Level 21 to 30 Walkthrough

100 Doors 2 Level 21 to 30 Walkthrough


100 Doors 2 is the sequel to the famous point-and-click room escape game "100 Doors".  100 Doors 2 contains new interesting puzzles where you have to solve, use items, think outside of the box, and solve the room to advance to the next.  This walkthrough solution will provide you with help, tips, hints, and detailed explanations to all the puzzles in the game.  You can download the android version of 100 Doors 2 here.




For the walktrough solution to other levels of 100 Doors 2, visit this link.

100 Doors 2 Walkthrough Level 21

Pick up the 3 red-and-white striped candy bars from the floor on the left.  2 Are hidden behind the presents so tap the presents to move them.
Add the 3 candies to the candies box on the door.
Take another candy from the top right corner of the door, then load it also into the box.
Take the candy bar from under the Christmas tree and load in the box.
Shake the device so that the Christmas hat falls to the floor.
Take the kast candy from the top left side of the door and load.


100 Doors 2 Walkthrough Level 22

Pick up the globe on the floor and insert into the light socket at the ceiling.
Now there is light.
Take the crow-bar and break the door open.

100 Doors 2 Walkthrough Level 23

Look at the start sign.  Next to it is a trafic light with the order: red, yellow, green.
Press the START button the count the number of red (2), yellow (4), and green (3) cars.
Code is 243

100 Doors 2 Walkthrough Level 24

Pick up the long stick, then use it on the small piece.
Take the T-pole.
Use the pole on the water - you will see a hint of a cloth there.  Now take the mop.
Use the mop on the water.


100 Doors 2 Walkthrough Level 25

Count the books on each level of the shelf:
10
5
12

Code is 10 5 12.


100 Doors 2 Walkthrough Level 26

Catch the mouse.  I stuggled to catch him.
Put the mouse in the mouse-wheel-generator.
When the battery is fully charged the door will open.
Well done on solving level 26.


100 Doors 2 Walkthrough Level 27

You need to turn on all the lights on the door.
Tap the  2nd and 4th button on both sides.

100 Doors 2 Walkthrough Level 28

Pick up the trigger on the box.
Shake your device so that the axe falls down.  Take it.
Use the axe to break open the big botom crate.
Take the bomb.
Place the bomb on the door.
Use the trigger on the bomb.
This will bomb open door 28.


100 Doors 2 Walkthrough Level 29

Pick up the weight and let it drop from high onto the white create.
Move the crate pieces to get the key.
Use the key to open the door.


100 Doors 2 Walkthrough Level 30

Take the plug next to the toolbox.
Attach the plug to the cable,
Drag the cable to the wall socket.
The light will start flashing.  Count the flashes.
3 2 4 1 5 


Use the keypad with the code 32415 to win door 30.


Well done one solving the first 30 levels of 100 Doors 2.
Hope you enjoy my walkthrough.



Available link for download

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Friday, March 10, 2017

100 Doors 2 Level 11 to 20 Walkthrough

100 Doors 2 Level 11 to 20 Walkthrough


100 Doors 2 is the sequel to the famous point-and-click room escape game "100 Doors".  100 Doors 2 contains new interesting puzzles where you have to solve, use items, think outside of the box, and solve the room to advance to the next.  This walkthrough solution will provide you with help, tips, hints, and detailed explanations to all the puzzles in the game.  You can download the android version of 100 Doors 2 here.


From level 11 the levels begin to be of medium difficulty...

For the walktrough solution to other levels of 100 Doors 2, visit this link.

100 Doors 2 Walkthrough Level 11

In door 11, you need to get all 4 "spider webs" to point up.  You will notice a blue point for each web.  The hint at the bottom shows all4 must point upwards.

If we number the "webs" as follows:
1    2
3   4

Then tap this sequence to solve this level:  2 3 4 4 4
Door will open and you have solved level 11.


100 Doors 2 Walkthrough Level 12

Tilt your device so that the crowbar slides to the left.  Once it stops you can pick it up.
Use the crowbar to break the 3 planks.

100 Doors 2 Walkthrough Level 13

Pick up the wood
Put the wood in the oven
Close the oven door
Tap the wheel above the oven.
Tap the green button to solve level 12.

100 Doors 2 Walkthrough Level 14

Pick up the bolt cutter.
Use the bolt cutter to cut the lock.
Tap the box to open.
Tap the green button to solve level 14.



100 Doors 2 Walkthrough Level 15

Look at the arrows and numbers.
Start from number 1 and work to number 8.
If a number is on the left, the swipe the left door.  If the number is on the right, then swipe the right door.
Swipe in the direction of the arrow.
If correct, then after number 8 the doors will open.


100 Doors 2 Walkthrough Level 16

Tap the letters K-E-Y on the door as per the hint "you need a key!"


100 Doors 2 Walkthrough Level 17

Roll the silver ball onto the button.
Keep it on the button until the white bar above the door is filled up.


100 Doors 2 Walkthrough Level 18

In this level you need to arrange the weights to hang in order of weight.  The heavy one at the bottom and the lightes one at the top.  To solve:   Tap all the weights so that they are at the top, then:
2 = leave at the top
4 = tap 1 time
8 = tap 2 times
16 = tap 3 times
32 = tap 4 times

100 Doors 2 Walkthrough Level 19

Look at the hint on the fridge to get the order of the flies:  top left, top right, bottom right, bottom left.
Tap each of the 4 flies in this order and count how many times it moves.
4 6 4 3

Use this code to exit level 19.

100 Doors 2 Walkthrough Level 20

The hint above the doors tells you to work from smallest to largest.
The hint on the door says "count the tires".

Number of tires:
Frog = 0
Jeep = 4
Plane = 2
Bicycle = 2

So the code is 0422 for door 20.

Well done on solving the first 20 levels of 100 Doors 2.  Hope you are enjoying my walkthrough solution!



Available link for download

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